Game Design


Just a quick little log, I created pong.

Sources:

So I didn't actually use any art and didn't have the time to implement any sound so nothing to reference there, I only created box/circle sprites for the assets.

I did use lots of unity documentation on how things worked as I really felt out of my comfort zone at the start but now I feel much more confident.

I also have one mp4 thing in the assets whilst trying to make a bounce noise, dumb moment cos its mp3 not mp4 regardless the sound was made by myself in my mic and i didn't even use the sound so.

Features:

The basic game includes:

- Starting ball in random direction, at a random angle (within in a range though so it doesn't bounce like straight up)

- Reflects off walls correctly

- Reflects off paddles correctly

- Paddles move independently (W,S or upArrow, downArrow)

- There is graphics for the ball, paddles, top/bottom wall and a centre line

The extra features include:

- Ball reset after a player misses it (resets properly also)

- Paddles have bounds and don't do anything funky

- Scores are shown and easily seen and added correctly when either player scores

Unfortunately I didn't have time to implement any other features however I plan on trying to in my own time for practice.

Also some of my scripts are quite gross and I could have combined a few so it would be less confusing  rather than a couple very similar ones. However since I'm very new to it all it wasn't the best but I now know what I should/shouldn't do next time.

- Leo (575641)

thanks :)

Files

TemplateData.zip Play in browser
Aug 01, 2021

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